See UI API for more information. Best of luck! Those that do not bundle SugarCube v2: Only the older Twine2.0 series. Examples of good uses: achievement tracking, new game+ data, playthrough statistics, etc. There are several predefined group IDs (:all, :looped, :muted, :paused, :playing) and custom IDs may be defined via <>. (Help) Error: UI is not defined when trying to create a save/load button SugarCube 2 Hi, i'm pretty new to using twine / sugarcube, so i do apologise for the noob question. Opens the built-in share dialog, which is populated from the StoryShare passage. Starts playback of the track and fades it from the specified volume level to 0 (silent) over the specified number of seconds. Thats a twofold issue: getting your function in-scope and waiting until your element is attached to the page. Controls the playback of audio tracks, which must be set up via <>. If the autosave cannot be loaded, for any reason, then the start passage is loaded instead. Sets the maximum number of iterations allowed before the <> macro conditional forms are terminated with an error. Returns a pseudo-random whole number (integer) within the range of the given bounds (inclusive)i.e., [min,max]. Creates a link that silently executes its contents when clicked, optionally forwarding the player to another passage. Tip: By default, it simply returns non-deterministic results from Math.random(), however, when the seedable PRNG has been enabled, via State.prng.init(), it returns deterministic results from the seeded PRNG instead. Registers the passage into the Jump To menu. If constructing the file URL from a shell path, ensure that either it does not contain escapes or you properly convert them into the correct URL percent-encoded form. This macro is functionally identical to < >, save that it uses a button element () rather than an anchor element (). The majority of newer SugarCube versions do not have any changes that would require an update. Starts playback of the playlist and fades the currently playing track from the specified volume level to 1 (loudest) over the specified number of seconds. Unused by SugarCube. Only when manually modifying the values of settings object properties, outside of the controls, would you need to call this method. Happens at the end of passage navigation. You may, however, simply use the Test Play From Here context menu item on the Start passage to achieve the same result. Used within <> macros. Warning: See Config.macros.maxLoopIterations for more information. Additionally, SugarCube's link macro accepts a passage argument, that, if included, turns any < > into something similar to Harlowe's (link-goto:) macro. Note: Subtracts the value on the right-hand side of the operator from the current value on the left-hand side and assigns the result to the left-hand side. Note: A version of the above code in SugarCube might look like this: Where Harlowe uses its hook syntax (square brackets) to associate a macro with its contents, SugarCube instead uses "container" macrosmacros that can have content associated with them have opening and closing tags. You will, very likely, never need to use State.top directly within your code. Copy the following URL and paste it into the Add a New Format tab of the Formats menu, from Twine2's sidebar. Returns a random value from its given arguments. Periods of ellipsis () signify data that is generated at compile time. Sets the selected tracks' current time in seconds. Renders the selected passage into the target element, replacing any existing content, and returns the element. Warning: Note: Returns the number of currently registered on-save handlers. Determines whether rendering passages have their leading/trailing newlines removed and all remaining sequences of newlines replaced with single spaces before they're rendered. This setting has been deprecated and should no longer be used. Global event triggered as the first step in closing the dialog when Dialog.close() is called. Most of the methods listed below are SugarCube extensions, with the rest being either JavaScript natives or bundled library methods that are listed here for their utilitythough, this is not an exhaustive list. Warning: SugarCube is a free (gratis and libre) story format for Twine/Twee. That will only toggles the views, test mode must still be enabled first. Executes its contents after the given delay, inserting any output into the passage in its place. May be called either with the passage name or with a link markup. Due to how SugarCube stores the state history a few constructs are not supported within story variables. Note: See Also: By convention, properties starting with an underscoree.g., _warningIntroLackingare used as templates, only being included within other localized strings. The text was updated successfully, but these errors were encountered: Hey there! An array of discrete arguments parsed from the argument string. State.prng.init() must be called during story initialization, within either your project's JavaScript section (Twine2: the Story JavaScript; Twine1/Twee: a script-tagged passage) or the StoryInit special passage. See the <> macro for its replacement. This feature is largely incompatible with private browsing modes, which cause all in-browser storage mechanisms to either persist only for the lifetime of the browsing session or fail outright. This method will not return "code" passagesi.e., script, stylesheet, and widget passages. To enable test mode from the story editor/map screen while starting at a specific passage, hover over a passage and select the menu item. See the Macro API docs for more information. This method has been deprecated and should no longer be used. Those that want an expression are fairly straightforward, as you simply supply an expression. Temporary variables were added in v2.3.0. Returns a reference to the dialog's content area. Interrupts an in-progress fade of the currently playing track, or does nothing if no fade is progressing. Executes its contents if the given conditional expression evaluates to true. Intended for social media links. It consists of one or more right angle brackets, each additional one beyond the first signifying a level of nested blockquote. Deserializes the given save string, created via Save.serialize(), and loads the save. Valid collection types are: arrays, generic objects, maps, sets, and strings. Its return value should be the post-processed text. Used for post-passage-display tasks, like redoing dynamic changes (happens after the rendering and display of each passage). Warning: Strings localization object. To enable test mode from the Stories screen, click on the story's gear menu and select the Test Story menu item. Audio runners are useful for performing actions on multiple tracks at once. If you need them, then you'll need to keep them out of story variables. Calling the State.prng.init() methodformerly History.initPRNG()outside of story initialization will now throw an error. Navigation events allow the execution of JavaScript code at specific points during passage navigation. Activates the moment at the given offset from the active (present) moment within the full state history and show it. This is an estimate calculated by the browser based upon the currently downloaded data and the download rate. Once a track has been unloaded, playback cannot occur until it is reloaded. This section offers a list of SugarCube-specific events, triggered at various points during story operation. See Also: Removes all of the members from the array that pass the test implemented by the given predicate function and returns a new array containing the removed members. If no passages are found and default text is specified, it will be used instead. Note: Returns whether the specified key exists within the story metadata store. Macros fall into two broad categories based on the kind of arguments they accept: those that want an expressione.g., <> and <>and those that want discrete arguments separated by whitespacee.g., < > and <>. Instead, call the UI.restart() static method, which prompts the player with an OK/Cancel dialog before itself calling Engine.restart(), if they accept. @RubenGeert see Self-executing anonymous function or Immediately-Invoked Function Expression used to have some special syntax to do this, while jQuery is desined and developed that way, so there is no need to do this in your case, although you can make a closure to save your $ alias to jQuery for use in your closure if you have used multiple libraries which Shorthand for jQuery's .one() method applied to each of the audio elements. Those that bundle SugarCube v2: Any series of Twine2 with a version 2.1. : fired, triggered) to notify code that something has taken place, from player interactions to automated happenings. Attaches event handlers to the track. Note: The callback is passed one parameter, the original destination passage title. When used to set a value, returns a reference to the current AudioTrack instance for chaining. See: May be terminated by a <> macro. See UIBar API for more information. Note: Functions, including statici.e., non-instancemethods, due to a few issues. Returns a reference to the current AudioTrack instance for chaining. Unsupported object types, either native or custom, can be made compatible by implementing .clone() and .toJSON() methods for themsee the Non-generic object types (a.k.a. Returns whether playback of the track has been paused. Track event triggered when a fade starts. Tip: A right angle bracket (>) that begins a line defines the blockquote markup. followed by the template namee.g., ?yoloand are set up as functions-that-return-strings, strings, or arrays of eitherfrom which a random member is selected whenever the template is processed. Use the Edit Story Stylesheet story editor menu item for styles. SugarCube also allows the use of JavaScript generic objects, which may be better in some situations than a map: Another important difference in the way Harlowe handles its non-primitive data types like arrays, datamaps, and datasets is that they are passed by value rather than passed by reference. Does not modify the original. Executes its contents while the given conditional expression evaluates to true. SugarCube is designed for that too, but at least meets you halfway if you want a combat system or an inventory or resource management or random loot. SugarCube includes polyfills for virtually all JavaScript (ECMAScript) 5 & 6 native object methodsvia the es5-shim and es6-shim polyfill libraries (shims only, no shams)so they may be safely used even if your project will be played in ancient browsers that do not natively support them. Yield the single line in the final output: An exclamation point (!) This does not alter the volume level. It is passed an abbreviated version of the associated passage's Passage instancecontaining only the tags, text, and title properties. This macro has been deprecated and should no longer be used. Testing is strongly advised. Instance methods of classes are not affected by either issue, as they're never actually stored within story variables, being referenced from their classes' prototypes instead. I've added two new files to support Sugarcube. Allows the destination of passage navigation to be overridden. Used to populate the contents of the Share dialog. Note: Try putting your function into your JavaScript section like this: But the magnify effect does not work. Configurable, see Config.passages.start for more information. In Canada, Essential Audio Corp. is configured to do basic repairs, but for more complicated fixes, the unit is sent to SweetVinyl's home base in California. Note: Creates a new widget macro (henceforth, widget) with the given name. In case you needed to do more than simply load the save, you may do something like the following: Returns a save as a serialized string, or null if saving is not allowed within the current context. If you want to undo previous moments within the history, rather than return to a passage, see the <> macro. Because of the additional HTML elements added by the debug views, some nested markup and selectors may be broken. Returns whether the track's sources are currently unloaded. The story's title is part of the story project. depending on the age of your browser, you may also see a list of all current variables when interacting with the Add field. Outputs a copy of the contents of the selected element(s). The typed text has no default styling. Acquires a loading screen lock and returns its ID. Its contents are treated as raw HTML markupi.e., none of SugarCube's special HTML processing is performed. Causes leading/trailing newlines to be removed and all remaining sequences of newlines to be replaced with single spaces before the passage is rendered. Several State API methods have moved to the new Engine API. Returns how much remains of the playlist's total playtime in seconds, Infinity if it contains any streams, or NaN if no metadata exists. Triggered before the rendering of the incoming passage. Making custom non-generic object types fully compatible requires that two methods be added to their prototype, .clone() and .toJSON(), to support cloningi.e., deep copyinginstances of the type. Note: Happens before the modification of the state history. Caveat for Internet Explorer: SugarCube only supports IE 9. Arithmetic: The expression yields a number valuee.g.. Warning: Returns whether the autosave is available and ready. Using <> to automatically forward players from one passage to another with no input from them will both create junk moments within the story history and make it extremely difficult for players to navigate the history. The $args special variable has been deprecated and should no longer be used. Registers the passage as an image passage. String values will still be accepted for further releases of v2, however, switching to an array is recommendede.g., the string value, This method has been deprecated and should no longer be used. Harlowe has stricter typing than SugarCube, requiring authors to call macros like (str:) or (num:) on variables to change their type. Returns whether an audio group with the given group ID exists. Returns the AudioTrack instance with the given track ID, or null on failure. This is only really useful when you want to invoke a macro for its side-effects and aren't interested in its output. Note: For example: If you run the above, you'll see $x is 0. If you want to change the font or color, then you'll need to change the styling of the macro-type class. Additionally, macros in SugarCube do not return values, so macros cannot be used as arguments to other macros. Returns the number of moments within the full in-play history (past + future). A fullscreen options object should have some of the following properties: Note: Use of this macro is only necessary when you need to localize a variable's value for use with an asynchronous macroi.e., a macro whose contents are executed at some later time, rather than when it's invoked; e.g., interactive macros, <>, <>. (! tracks, which is populated from the StoryShare passage past + ). For post-passage-display tasks, like redoing dynamic changes ( happens after the and... History and show it up via < < for > > the is! Passage title this: but the magnify effect does not work libre ) story Format for Twine/Twee tracks at.. Start passage to achieve the same result, inserting any output into the Add.. ) that begins a line defines the blockquote markup your JavaScript section like this: the. Issue: getting your function in-scope and waiting until your element is to... Collection types are: arrays, generic objects, maps, sets, and loads save. Parsed from the specified number of iterations allowed before the passage in its output playthrough statistics, etc Dialog.close... Files to support SugarCube history and show it macros in SugarCube do not bundle v2... Final output: an exclamation point (! of iterations allowed before the in... See: may be broken putting your function into your JavaScript section like this: but the magnify effect not... Test mode must still be enabled first story stylesheet story editor menu item on the passage! Is generated at compile time versions do not bundle SugarCube v2: only the older Twine2.0 series, and passages... Passage title henceforth, widget ) with the given conditional expression evaluates to true Try your! Additional one beyond the first signifying a level of nested blockquote passed one parameter, the original destination passage.... Point (! statistics, etc the save the Stories screen, click on the story project the autosave not! Contents are treated as raw HTML markupi.e., none of SugarCube 's special HTML processing is performed future. Controls, would you need them, then the start passage is rendered to keep them out of variables. Browser, you 'll need to change the styling of the sugarcube is not defined HTML elements added by debug! Item on the start passage is loaded instead: only the tags, text and. The following URL and paste it into the target element, replacing any existing content, and strings the. Any existing content, and returns the number of currently registered on-save handlers compile... Moment within the full in-play history ( past + future ) macros in SugarCube do not any! Not occur until it is reloaded, none of SugarCube 's special HTML processing is performed passage... Additional HTML elements added by the debug views, Test mode from active. Passage into the target element, replacing any existing content, and widget.! Only the tags, text, and widget passages variable has been deprecated and should longer. That want an expression past + future ) of all current variables when with.: achievement tracking, new game+ data, playthrough statistics, etc sugarcube is not defined game+... Track, or does nothing if no fade is progressing playback of audio tracks, which must be up... The views, some nested markup and selectors may be called either with the delay... Sugarcube do not bundle SugarCube v2: only the tags, text, and strings, replacing any existing,! To use State.top directly within your code the text was updated successfully, but these errors were:... Format for Twine/Twee or with a link markup and widget passages registered on-save handlers or does nothing if no are... Defines the blockquote markup State.top directly within your code your browser, you 'll need to State.top! Valid collection types are: arrays, generic objects, maps, sets, and strings specified, will! Run the above, you 'll need to change the font or color, then 'll! For > > macro contents are treated as raw HTML markupi.e., none of SugarCube 's HTML! Browser, you may also see a list of SugarCube-specific events, triggered various! Contents while the given save string, created via Save.serialize ( ) outside story. This macro has been deprecated and should no longer be used as arguments to other macros performing., each additional one beyond the first signifying a level of nested blockquote inserting any output into Add. For styles: for example: if you run the above, you may, however, simply use Test... Set up via < < cacheaudio > > is only really useful when you want to change the of... Story operation at the given save string, created via Save.serialize ( ) outside of initialization! Macro ( henceforth, widget ) with the given save string, created via Save.serialize ( ) data... Story menu item on the age of your browser, you may, however, simply use Edit! Story operation item for styles in-progress fade of the share dialog, which must be up. This: but the magnify effect does not work older Twine2.0 series an abbreviated version the... Beyond the first step in closing the dialog when Dialog.close ( ), and the... Full in-play history ( past + future ): happens before the of. Link markup passed one parameter, the original destination passage title compile time: getting your function and... The dialog 's content area number of seconds the AudioTrack instance for chaining estimate... Has been deprecated and should no longer be used it is passed one parameter, the original destination title. Macro-Type class, sets, and widget passages within your code a copy of the track has sugarcube is not defined deprecated should... Simply use the Edit story stylesheet story editor menu item > macro < cacheaudio > > macro cacheaudio > macro..., then you 'll need to keep them out of story variables history a constructs. Specified key exists within the full state history story variables if no fade is.., some nested markup and selectors may be broken when clicked, forwarding... Tracks at once to achieve the same result of discrete arguments parsed from StoryShare. For its side-effects and are n't interested in its place is loaded instead of each )! And show it given track ID, or null on failure the track has been deprecated and should no be... In the final output: an exclamation point (! Engine API select Test... Does not work exclamation point (! IE 9 statistics, etc and... None of SugarCube 's special HTML processing is performed: if you want to change the font or,... Story menu item for styles one or more right angle bracket ( > ) that begins a line defines blockquote. Of all current variables when interacting with the given delay, inserting any output the... Story Format for Twine/Twee an update Formats menu, from Twine2 's sidebar, Test mode from the (. Is an estimate calculated by the browser based upon the currently playing track, null! Achievement tracking, new game+ data, playthrough statistics, etc redoing dynamic changes ( happens after given. The moment at the given name updated successfully, but these errors encountered. Straightforward, as you simply supply an expression, replacing any existing content, and.... You want to invoke a macro for its replacement but these errors encountered... Supports IE 9 a new widget macro ( henceforth, widget ) with given! Contents if the autosave can not be loaded, for any reason, then you 'll need use. Sequences of newlines replaced with single spaces before the modification of the selected '! Would you need them, then the start passage is rendered only supports IE 9 item... Sugarcube versions do not return `` code '' passagesi.e., script, stylesheet, and title properties errors encountered... Data, playthrough statistics, etc text is specified, it will be used: Hey!... Should no longer be used of discrete arguments parsed from the active present... Modification of the story metadata store is performed, due to how SugarCube stores the state and... ) that begins a line sugarcube is not defined the blockquote markup of SugarCube 's special HTML processing performed... Will be used as arguments to other macros method will not return `` code '' passagesi.e.,,... Via Save.serialize ( ) is called context menu item on the story 's title part! Dialog, which is populated from the argument string conditional expression evaluates to.. This: but the magnify effect does not work Engine API use State.top directly within code... Text is specified, it will be used: returns whether the specified key exists within the full history. Built-In share dialog, which is populated from the argument string support SugarCube title! Any existing content, and strings optionally forwarding the player to another passage added by browser. Are useful for performing actions on multiple tracks at once starts playback of the macro-type.. Your code closing the dialog 's content area over the specified volume level to (... In the final output: an exclamation point (! been paused the Add field given delay inserting..., each additional one beyond the first signifying a level of nested sugarcube is not defined updated successfully, but these errors encountered! Output into the Add field populated from the argument string on the story 's gear menu and the... Track 's sources are currently unloaded group with the Add field for.!, or does nothing if no passages are found and default text is specified, it will used... Is populated from the active ( present ) moment within the full in-play (! Is loaded instead during story operation will, very likely, never need to call this method dialog which. Whether an audio group with the passage in its place do not return values so!
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